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Surface Modeling and Bilinear Surface
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The values for x,y and z coordinates can be determined as, Px(u,v)=10(1uv)+8(u)+8(v) =1010u10v+8u+8v =102u2v 

Py(u,v)=8(1uv)+4(u)+4(v) =8+8u+8v+4u+4v =8+12u+12v 
Pz(u,v)=3(1uv)+3.2(u)+3.2(v) =33u3v+3.2u+3.2v =3+0.2u+0.2v  

Bilinear Section The bilinear surface is the simplest non-flat (curved) surface because it is fully defined by means of its 4 corner points. It's four boundary curves are straight lines and the coordinates of any point on this surface are derived by the linear interruption.\ \Let the corner points be the four distinct points P00,P01,P10,P11. The top and bottom boundary curves are straight lines, they are, P(u,0)=(P10P00)u+P00\=P00(1u)+uP10

P(u,1)=(P11P01)u+P01 =P01(1u)+uP11 
To generate a curve, we calculate interpolation function using parameters V.\ For top boundary V=0 and for bottom boundary V=1. Surface is created by linear interpolating between top and bottom boundary.\ Resulting Surface equation is, P(u,v)=P(u,0)(iv)+vP(u,1) =(1v)[(1u)P00+uP10] =(1v)[(1u)P00+uP10]+v[(1u)P01+uP11] 
P01+uvP11 =[(1u)u] 
[(1u)u] [P00P01P10P11] [(1v)v] Where,\ 0 u 1 and \ 0v1

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