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Explain user interface design process.
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Steps in design process –

● Requirements : What is there and what is wanted

● Analysis : Ordering and understanding

● Design: What to do and how to decide

● Iteration and prototyping : Getting it right and finding what is really needed

● Implementation and deployment : Making it and getting it out there

User Focus:.

  1. Know your user

    i. Who are they? (Young/old/experienced/new)

    ii. Talk to them

    • Structured interviews (job/life)
  • Open ended discussions

    iii. Watch them

  • How they spend day?
  • What they do?
  • What they are using?
  • What they say?

    iv. Use your imagination

  • Many users cannot be involved throughout the design.

  1. Persona
  • Description of an example user - Not necessarily a real person
  • Use as surrogate user-What would they think?
  • Details matter-Makes the example user real
  1. Information Collection Techniques

    i. Direct Methods

  2. Individual face-to-face interview
  3. Telephone interview or survey
  4. Traditional focus group
  5. Facilitated team workshop
  6. Observational field study
  7. Requirements prototyping
  8. User-interface prototyping
  9. Usability laboratory testing
  10. Card sorting for websites

    ii. Indirect Methods:

  • Use intermediary between developer and user. Intermediary may be electronic or another person.
  • MIS intermediary
  • Paper survey or questionnaire
  • Electronic survey or questionnaire
  • Electronic focus group
  • Marketing and sales
  • Support line
  • Email or bulletin board
  • User group
  • Competitor analysis
  • Trade show
  • Other media analysis
  • System testing

Scenarios:

i. Scenarios are stories for design to communicate with others, validate other models, and understand dynamics.

ii. Linearity

  • Time is linear

  • Don’t show alternatives

iii. What will the users want to do?

iv. Step-by-step walkthrough

  • what can they see
  • what do they do
  • what are they thinking

v. Use and reuse throughout design

Explore the depths:

i. Explore interaction-What happens when?

ii. Explore cognition-What are the users thinking?

iii. Explore architecture -What is happening inside?

Use scenarios to:

i. Communicate with others

  • Designers, clients, users

ii. Validate other models

  • ‘Play’ it against other models

iii. Express dynamics

  • Screenshots – appearance

  • Scenario – behaviour

Four Golden Rules:

i. Knowing where you are

  • State of system – e.g. Downloading now..

ii. Knowing what you can do

  • Which text is clickable

iii. Knowing where you are going

  • or what will happen- X-Enter, X-Exit, Icons

iv. Knowing where you’ve been

  • or what you’ve done

Levels:

i. Widget choice –How to use them..

  • Menus, buttons etc.

ii. Screen design –

  • Find things on screen, understand logical grouping of buttons...

iii. Application navigation design

  • What will happen? When?
  • Where you are in interaction

iv. Environment

  • other apps, O/S
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