written 8.7 years ago by | modified 3.2 years ago by |
Subject: Computer Graphics
Topic: Output Primitives
Difficulty: Medium
written 8.7 years ago by | modified 3.2 years ago by |
Subject: Computer Graphics
Topic: Output Primitives
Difficulty: Medium
written 8.7 years ago by |
Floating point arithmetic in DDA algorithm is still time consuming.
The algorithm is orientation dependent. Hence end point accuracy is poor.
Although DDA is fast, the accumulation of round-off error in successive additions of floating point increment, however can cause the calculation pixel position to drift away from the true …
written 7.2 years ago by | • modified 7.2 years ago |
Before discussing specific line drawing algorithms it is useful to note the general requirements for such algorithms. These requirements specify the desired characteristics of line.
• The line should appear as a straight line and it should start and end accurately.
• The line should be displayed with constant brightness …